Written by Magnus S on August 5th, 2019.
Created by Screwtape Studios, a team of Australian indie developers, Damsel is a fast-paced, vampire slaying, 2D action-platformer with comic book-like graphics and plenty of different levels. You play as a government agent equipped with a shotgun and tasked with killing corporate vampires. Why vampires? They conspire to fix drinks with an illegal “secret ingredient” in order to brainwash and enslave the population.
Damsel‘s smart-talking heroine possesses “quick reflexes, devastating melee attacks, and a lightning fast dash” to annihilate her enemies. As with many other platformers, Damsel concentrates more on speed and versatility of movement, rather than the wide range of weapons. Special Agent Damsel can double jump, dash through the air, and even wall hop! In addition to her main task, she is busy rescuing hostages and disarming bombs.
The game’s missions are based in three different areas, each with dozens of hand-crafted, minute-long stages. Each level lets you learn a new skill and the stages gradually increase in difficulty. Visuals are cartoony combined with a sort of gothic-style atmosphere. The design work is detailed and stylishly decorated.
Damsel is already available on Steam for $16.99 and slated to release on Switch and Xbox One on August 7th. The price for the Switch version is currently set to $14.44, after a small discount.
About The Author
I love games. I play them. I discuss them. I write about them. I am constantly doing it and I enjoy it, because I love games.
Leave a Comment
You May Also Like
It’s here! Forza Horizon 4 is now available for $59.99, and free for Xbox Game Pass members. Forza Horizon 4 features the same open-world gameplay from its predecessors, but now with seasons and native 4K support for Xbox One X users. The download size is around 56.45 GB for Xbox One consoles and 64.12 GB for...
Golden Century, the new expansion for Europa Universalis 4, releases on December 11. Unlike many other popular expansions and immersion packs, it doesn’t “try to change the game’s mechanics too drastically or add too much to the game world”, but at the same time takes “the grand strategy game into a particularly high-stakes part of...